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Repeated Games: Selected Extensions

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Now · Imperfect Monitoring

Repeated Games: Selected Extensions

Imperfect Monitoring

In many real settings, players don't perfectly observe others' actions. They observe noisy signals. Example: Two firms in a cartel — each observes market price (which depends on both demand shock and competitor's output), not the competitor's output directly.

Public Goods Games

A public goods game: each of nn players contributes cic_i to a public fund. Total fund F=ciF = \sum c_i is multiplied by m>1m > 1 (where m<nm < n) and split equally. Nash equilibrium: Contribute 0 (free-riding). Social optimum: Contribute everything (if m>1m > 1). Repeated interaction can sustain cooperation. Join Discord PreviousRepeated GamesNextFolk Theorem
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