Signalling Games
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# Signalling Games ## Spence's Education Model **Workers:** Type $\theta \in \{L, H\}$ (productivity) **Education:** Cost $c(\theta, e) = e/\theta$ (higher types find education cheaper) **Firms:** Pay wage equal to expected productivity given observed education **Separating equilibrium:** $H$ chooses $e^* > 0$, $L$...

Signalling Games
Spence's Education Model
Workers: Type θ∈{L,H} (productivity) Education: Cost c(θ,e)=e/θ (higher types find education cheaper) Firms: Pay wage equal to expected productivity given observed education
Separating equilibrium: H chooses e∗>0, L chooses e=0. Firms pay w=H for e≥e∗, w=L for e<e∗.
Condition: e∗ must satisfy Le∗≥H−L (no incentive for L to mimic) and He∗≤H−L (H prefers to signal).
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